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RUSTSEC-2026-0121
Denial of service in Steamworks game clients/servers using P2P authentication
Details
Processing the raw `ValidateAuthTicketResponse_t` callback data panics when the `m_eAuthSessionResponse` field is `k_EAuthSessionResponseAuthTicketNetworkIdentityFailure`. This can lead to denial of service in game clients and servers using the `begin_authentication_session` API to authenticate players if a malicious game client sends an authentication ticket with a network identity that does not match that of the verifier.
Are you affected?
Enter the version of the package you're using.
Affected packages
crates.io/steamworks
Introduced in:
0.0.0-0Fixed in: 0.13.1Upgrade steamworks to 0.13.1 or newer (ecosystem crates.io).